Deep Cuts
Robotrek — The Proto-Pokémon Where You Build the Monsters
In 1994, Enix's Robotrek let you build and program your own robot fighters — a year and a half before Pokémon.
Deep Cuts / SNES RPGs
Fifteen deep cuts you can actually play in English — barely-marketed Western releases and Japan-only games rescued by fan translators. One article per game, published as they land.
Deep Cuts
In 1994, Enix's Robotrek let you build and program your own robot fighters — a year and a half before Pokémon.
Deep Cuts
Enix's evolution RPG where you eat your way from fish to human across 4.6 billion years, scored by the Dragon Quest composer. Never re-released.
Deep Cuts
Enix shut its US office and Terranigma never reached North America. PAL players got Quintet's 1995 masterpiece instead. Its story, and how to play it now.
Deep Cuts
Enix's 1993 RPG is a difficulty legend — the international release got less XP and tougher enemies than Japan's. Thanks, guys.
Deep Cuts
Pastel skies, spells that cost your own HP, and a post-apocalyptic world that looks like nothing else Enix shipped.
Deep Cuts
Beloved for its puzzle dungeons, cursed by a tiny late-1996 print run — and now priced accordingly.