Deep Cuts
Robotrek — The Proto-Pokémon Where You Build the Monsters
In 1994, Enix's Robotrek let you build and program your own robot fighters — a year and a half before Pokémon.
A Japan-only PS1 cute-em-up where two sisters take back a theme park with pie and ice cream. Sky Think System's only shooter, now one of the rarest PS1 games.
Deep Cuts
In 1994, Enix's Robotrek let you build and program your own robot fighters — a year and a half before Pokémon.
Deep Cuts
Enix's evolution RPG where you eat your way from fish to human across 4.6 billion years, scored by the Dragon Quest composer. Never re-released.
Deep Cuts
Enix shut its US office and Terranigma never reached North America. PAL players got Quintet's 1995 masterpiece instead. Its story, and how to play it now.
Love Letters
TODO — full review to come. Enix goes cel-shaded and open-world on the PS2, and somehow keeps the series soul intact.
Deep Cuts
Enix's 1993 RPG is a difficulty legend — the international release got less XP and tougher enemies than Japan's. Thanks, guys.
Deep Cuts
Pastel skies, spells that cost your own HP, and a post-apocalyptic world that looks like nothing else Enix shipped.
Deep Cuts
Beloved for its puzzle dungeons, cursed by a tiny late-1996 print run — and now priced accordingly.
Deep Cuts
Techno Soleil made exactly one game — a Japan-only PS1 shooter with an ambient/chant/hip-hop score that has no business being this good.
Deep Cuts
Sega picked up the pieces after Technosoft folded and gave the legendary series a bitter final chapter the fanbase never forgave.
The Big Map
Fifteen deep cuts you can actually play in English — barely-marketed Western releases and Japan-only games rescued by fan translators. In progress.
The Big Map
The shooters the West wrote off in the move to 3D — import-only discs, arcade-only boards, cult releases Japan kept making. Starting with the rarest joke on the PlayStation.